AutoModeller Pro
AutoModeller Pro is a brand new, incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2018). It allows you to apply or paint a group of meshes as...
View ArticleAvizStudio Tools - ATree3D
ATree3D is simple to use 3D plants generator for architectural visualizations. With this script for 3ds max you can create trees, bushes, flowers and grass. You can use it for low or high polygon...
View ArticleMaterial Slots Cleaner
Simple script to batch clean material slots... by slot name or by Class used in slot (eg NormalBump etc)It shows a list of material classes + used slots, (only used slots will be listed). Then you can...
View ArticleV-RayMtl Converter
V-RayMtl Converter 3 - the useful tool for automating such a time-consuming process as converting different types of materials (currently supported: Standard, Raytrace, Autodesk Material,...
View ArticleRadially - pie menu editor for 3ds Max
Radially is a plugin for 3ds Max that lets you add any actions to a so-called pie menu which you can assign to a certain keyboard shortcut. You can call any 3ds Max actions simply by pressing a...
View ArticleModifier Modifier Zorb
v 2.9.01: Added Multiply option to ALL modify properties window. Can now multiply existing values by a chosen valuev 2.8.03 Fixed Save preset bug (for plugins like ky_trails)v 2.8.02 Fixed ini file bug...
View ArticleAutoModeller Pro
AutoModeller Pro is a brand new, incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2018). It allows you to apply or paint a group of meshes as...
View ArticleLibrary Track / Relink...
Library Track / Relink... works with Multiple .MAX .MAT or XRef files without opening them. Dedicated to organize, collect or relink whole model library or all projects after moving them to new...
View ArticleMCG Clonewolf
another cloner ??? This Clonewolf allows both local rotation AND offset rotation to work at the same time !!! It also 'fits' the clones together using bbox instead of you manually fiddling around, it...
View ArticleAvizStudio Tools - ATree3D
ATree3D is simple to use 3D plants generator for architectural visualizations. With this script for 3ds max you can create trees, bushes, flowers and grass. You can use it for low or high polygon...
View ArticleMCG Shell Be Right
If you use Shell on a noisy surface, you'll get self penetrations. Even with Edit Normals, it will not correct it coz Shell uses face normals rather than vertex normals (I think).This MCG will correct...
View ArticleRadially - pie menu editor for 3ds Max
Radially is a plugin for 3ds Max that lets you add any actions to a so-called pie menu which you can assign to a certain keyboard shortcut. You can call any 3ds Max actions simply by pressing a...
View ArticleModifier Modifier Zorb
v 2.9.01: Added Multiply option to ALL modify properties window. Can now multiply existing values by a chosen valuev 2.8.03 Fixed Save preset bug (for plugins like ky_trails)v 2.8.02 Fixed ini file bug...
View ArticleAutoModeller Pro
AutoModeller Pro is a brand new, incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2018). It allows you to apply or paint a group of meshes as...
View ArticleMCG Clonewolf
another cloner ??? This Clonewolf allows both local rotation AND offset rotation to work at the same time !!! It also 'fits' the clones together using bbox instead of you manually fiddling around, it...
View ArticleAvizStudio Tools - ATree3D
ATree3D is simple to use 3D plants generator for architectural visualizations. With this script for 3ds max you can create trees, bushes, flowers and grass. You can use it for low or high polygon...
View ArticleMCG Shell Be Right
If you use Shell on a noisy surface, you'll get self penetrations. Even with Edit Normals, it will not correct it coz Shell uses face normals rather than vertex normals (I think).This MCG will correct...
View ArticleLibrary Track / Relink...
Library Track / Relink... works with Multiple .MAX .MAT or XRef files without opening them. Dedicated to organize, collect or relink whole model library or all projects after moving them to new...
View Article