MCG Fit BBox
This MCG will auto fit one mesh to the BBox of another. A simple usage would be a toy soldier and the plastic container. Either object could be the 'controller', ie. the toy should be a tiny bit...
View ArticleQuick Naming
A simple script, useful when your scene have a lot of objects and you want to match the material name to your object's name. Simply download and run maxscript *Terms of use: The use of the script is an...
View ArticlePivot & Align Tools (quad-menus)
Pivot & Align Tools (PAT) are a set of macros bundled into a quad menu that allow you to perform various object alignment, pivot alignment and object snapping functions, among others. Most of the...
View ArticleRadially - pie menu editor for 3ds Max
Radially is a plugin for 3ds Max that lets you add any actions to a so-called pie menu which you can assign to a certain keyboard shortcut. You can call any 3ds Max actions simply by pressing a...
View ArticleModifier Modifier Zorb
v 2.9.01: Added Multiply option to ALL modify properties window. Can now multiply existing values by a chosen valuev 2.8.03 Fixed Save preset bug (for plugins like ky_trails)v 2.8.02 Fixed ini file bug...
View ArticleAutoModeller Pro
AutoModeller Pro is a brand new, incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2018). It allows you to apply or paint a group of meshes as...
View ArticleMCG Clonewolf
another cloner ??? This Clonewolf allows both local rotation AND offset rotation to work at the same time !!! It also 'fits' the clones together using bbox instead of you manually fiddling around, it...
View ArticleAvizStudio Tools - ATree3D
ATree3D is simple to use 3D plants generator for architectural visualizations. With this script for 3ds max you can create trees, bushes, flowers and grass. You can use it for low or high polygon...
View ArticleMCG Shell Be Right
If you use Shell on a noisy surface, you'll get self penetrations. Even with Edit Normals, it will not correct it coz Shell uses face normals rather than vertex normals (I think).This MCG will correct...
View ArticleLibrary Track / Relink...
Library Track / Relink... works with Multiple .MAX .MAT or XRef files without opening them. Dedicated to organize, collect or relink whole model library or all projects after moving them to new...
View ArticleMCG Fit BBox
This MCG will auto fit one mesh to the BBox of another. A simple usage would be a toy soldier and the plastic container. Either object could be the 'controller', ie. the toy should be a tiny bit...
View ArticleQuick Naming
A simple script, useful when your scene have a lot of objects and you want to match the material name to your object's name. Simply download and run maxscript *Terms of use: The use of the script is an...
View ArticlePivot & Align Tools (quad-menus)
Pivot & Align Tools (PAT) are a set of macros bundled into a quad menu that allow you to perform various object alignment, pivot alignment and object snapping functions, among others. Most of the...
View ArticleMCG Clonewolf
another cloner ??? This Clonewolf allows both local rotation AND offset rotation to work at the same time !!! It also 'fits' the clones together using bbox instead of you manually fiddling around, it...
View ArticleAvizStudio Tools - ATree3D
ATree3D is simple to use 3D plants generator for architectural visualizations. With this script for 3ds max you can create trees, bushes, flowers and grass. You can use it for low or high polygon...
View ArticleMCG Shell Be Right
If you use Shell on a noisy surface, you'll get self penetrations. Even with Edit Normals, it will not correct it coz Shell uses face normals rather than vertex normals (I think).This MCG will correct...
View ArticleLibrary Track / Relink...
Library Track / Relink... works with Multiple .MAX .MAT or XRef files without opening them. Dedicated to organize, collect or relink whole model library or all projects after moving them to new...
View ArticleMCG Fit BBox
This MCG will auto fit one mesh to the BBox of another. A simple usage would be a toy soldier and the plastic container. Either object could be the 'controller', ie. the toy should be a tiny bit...
View ArticleQuick Naming
A simple script, useful when your scene have a lot of objects and you want to match the material name to your object's name. Simply download and run maxscript *Terms of use: The use of the script is an...
View ArticlePivot & Align Tools (quad-menus)
Pivot & Align Tools (PAT) are a set of macros bundled into a quad menu that allow you to perform various object alignment, pivot alignment and object snapping functions, among others. Most of the...
View Article