miauu's Objects Replacer
3DS Max Rotate And Scale Using Snap
In this video, we will learn how to use Snap to Rotate and Scale objects,
Using any point in the scene.
P_ObjectRenamer
P_ObjectRenamer is a tool for object rename
- Rename Preview
- Rename preset
- List Rename
- Various options(date / time / range / count / etc..)
- Replace Name
- Uppercase / lowercase
- Unique Name
This script is free.
If you like my script and want to sponsor me, please purchase this script
https://gumroad.com/l/PTEXTURE
If you have any questions, ask me.
https://discord.gg/MUGhNgu
aksmfakt132@gmail.com
Welcome comments and feedback
Lime Exporter 3dsmax to Lumion
Lime Exporter is a tool who allow you to export all textures and scene ready to work to LUMION.
This tool allow to convert Vray or Corona and Fstorm to Lumion.
It's not a simplicity Exporter, it's keep all the compatible settings...
Export all the scene or only selected Object... See how many instance it's necessary to convert...
Real time informations for the convertion state.
Keep your plugin up to date with the internal update fonction.
Drag and Drop LMInstaller.mse to your 3dsmax viewport and let's the plugin install.
AutoModeller Pro
AutoModeller Pro is an incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2020). It allows you to apply or paint a group of meshes as "geometry texture" onto your existing 3ds Max scene geometry.
Materializer
Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like a sound equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.
Every time you hit 'Set' selected material will be updated without removing of maps.
Plugin works both with Compact and Slate material editors.
Overnight Batch Render
Full rendering job while you sleep!
Description
Overnight Batch Render is a simple yet powerful batch rendering tool for 3dsMax, capable to process multiple scene files sequentially on a single computer.
One-click Mass Booleans
Must-have plug-in for fast modeling! Now with ProBoolean.
Fast 1-click boolean operations with multiple objects:
-Union selected objects.
-Subtract selected objects from the first selected object.
-Subtract the last selected object from the other selected objects.
-[ProBoolean] Union selected objects.
-[ProBoolean] Subtract selected objects from the first selected object.
-[ProBoolean] Subtract the last selected object from the other selected objects.
DropBox
DropBox is a 3ds Max scripting tool for creating a library of objects and scenes. It can be used as a clipboard with a list of objects.
NEW in 2.0:
You don't need waiting for file list updating. All processes run in the background.
Script window can be docked to MAX interface for comfortable access to library.
What is available for you with DropBox:
- folder list management
- copying objects to the library from 3dsmax scene
- copying objects by groups to separate files
- paste whole scene from library
Braided hair
This script is useful for generating and rigging braided hair and any repeatable pattern in less time.
miauu's Objects Replacer
3DS Max Rotate And Scale Using Snap
In this video, we will learn how to use Snap to Rotate and Scale objects,
Using any point in the scene.
P_ObjectRenamer
P_ObjectRenamer is a tool for object rename
- Rename Preview
- Rename preset
- List Rename
- Various options(date / time / range / count / etc..)
- Replace Name
- Uppercase / lowercase
- Unique Name
This script is free.
If you like my script and want to sponsor me, please purchase this script
https://gumroad.com/l/PTEXTURE
If you have any questions, ask me.
https://discord.gg/MUGhNgu
aksmfakt132@gmail.com
Welcome comments and feedback
Lime Exporter 3dsmax to Lumion
Lime Exporter is a tool who allow you to export all textures and scene ready to work to LUMION.
This tool allow to convert Vray or Corona and Fstorm to Lumion.
It's not a simplicity Exporter, it's keep all the compatible settings...
Export all the scene or only selected Object... See how many instance it's necessary to convert...
Real time informations for the convertion state.
Keep your plugin up to date with the internal update fonction.
Drag and Drop LMInstaller.mse to your 3dsmax viewport and let's the plugin install.
Materializer
Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like a sound equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.
Every time you hit 'Set' selected material will be updated without removing of maps.
Plugin works both with Compact and Slate material editors.
Overnight Batch Render
Full rendering job while you sleep!
Description
Overnight Batch Render is a simple yet powerful batch rendering tool for 3dsMax, capable to process multiple scene files sequentially on a single computer.
One-click Mass Booleans
Must-have plug-in for fast modeling! Now with ProBoolean.
Fast 1-click boolean operations with multiple objects:
-Union selected objects.
-Subtract selected objects from the first selected object.
-Subtract the last selected object from the other selected objects.
-[ProBoolean] Union selected objects.
-[ProBoolean] Subtract selected objects from the first selected object.
-[ProBoolean] Subtract the last selected object from the other selected objects.
DropBox
DropBox is a 3ds Max scripting tool for creating a library of objects and scenes. It can be used as a clipboard with a list of objects.
NEW in 2.0:
You don't need waiting for file list updating. All processes run in the background.
Script window can be docked to MAX interface for comfortable access to library.
What is available for you with DropBox:
- folder list management
- copying objects to the library from 3dsmax scene
- copying objects by groups to separate files
- paste whole scene from library
AutoModeller Pro
AutoModeller Pro is an incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2020). It allows you to apply or paint a group of meshes as "geometry texture" onto your existing 3ds Max scene geometry.
Braided hair
This script is useful for generating and rigging braided hair and any repeatable pattern in less time.