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miauu's Objects Replacer


3DS Max Rotate And Scale Using Snap

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In this video, we will learn how to use Snap to Rotate and Scale objects,
Using any point in the scene.

P_ObjectRenamer

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P_ObjectRenamer is a tool for object rename

- Rename Preview
- Rename preset
- List Rename
- Various options(date / time / range / count / etc..)
- Replace Name
- Uppercase / lowercase
- Unique Name

This script is free.
If you like my script and want to sponsor me, please purchase this script
https://gumroad.com/l/PTEXTURE

If you have any questions, ask me.
https://discord.gg/MUGhNgu
aksmfakt132@gmail.com
Welcome comments and feedback

Lime Exporter 3dsmax to Lumion

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Lime Exporter is a tool who allow you to export all textures and scene ready to work to LUMION.

This tool allow to convert Vray or Corona and Fstorm to Lumion.

It's not a simplicity Exporter, it's keep all the compatible settings...

Export all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.
Keep your plugin up to date with the internal update fonction.

Drag and Drop LMInstaller.mse to your 3dsmax viewport and let's the plugin install.

read more

Materializer

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poster

Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like a sound equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.

Every time you hit 'Set' selected material will be updated without removing of maps.

Plugin works both with Compact and Slate material editors.

Overnight Batch Render

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SubSpline 3dsmax script - banner

Full rendering job while you sleep!

 

Description

Overnight Batch Render is a simple yet powerful batch rendering tool for 3dsMax, capable to process multiple scene files sequentially on a single computer.

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One-click Mass Booleans

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poster

Must-have plug-in for fast modeling! Now with ProBoolean.

Fast 1-click boolean operations with multiple objects:
-Union selected objects.
-Subtract selected objects from the first selected object.
-Subtract the last selected object from the other selected objects.
-[ProBoolean] Union selected objects.
-[ProBoolean] Subtract selected objects from the first selected object.
-[ProBoolean] Subtract the last selected object from the other selected objects.

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DropBox

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DropBox is a 3ds Max scripting tool for creating a library of objects and scenes. It can be used as a clipboard with a list of objects.

NEW in 2.0:
You don't need waiting for file list updating. All processes run in the background.
Script window can be docked to MAX interface for comfortable access to library.

What is available for you with DropBox:
- folder list management
- copying objects to the library from 3dsmax scene
- copying objects by groups to separate files
- paste whole scene from library

read more


AutoModeller Pro

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AutoModeller Pro is an incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2020). It allows you to apply or paint a group of meshes as "geometry texture" onto your existing 3ds Max scene geometry.

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PolySlicer for 3dsMax

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PolySlicer is a 3dsMax plugin for creating parametric furnitures in a few seconds.

PolySlicer provides all the workflow from creating slices to unwrapping for creating a complete cg model.
PolySlicer works tested and works with 3dsMax 2012 and all upper 3dsmax versions.
But it is always better to use this plugin in the newest 3dsmax version you have access.
PolySlicer doesn't create any data for a cnc machine. It only generates a model for cgi.
Features:

Slicer features:
PolySlicer slices the selected object in a few seconds.

read more

Placer

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Placer is a 3ds max script to help you to place objects on a suraface. In this Script you can pic the ground model ( the geometry on that you will transport the chosen objects ), select to turn on, or off the record the animation of your objects and Start the placement process.

Script category: “#todorScripts”.

You can downlod it from my website:

Procedural map creation

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A procedural project that allows you to create beautiful maps of regions (and any shapes) without modeling.

Just prepare three raster maps in the Photoshop program, put them in the project folder, open the project and that’s all! An after effects project is also included to make the compositing process easier for you. But you can use any software to edit the render.

Project created under redshift early version 2.5.xx. 3ds max 2017

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Make Planar Advanced

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Make Planar Advanced works like this:
Select one or more objects/components generate a projection plane from them. After that you can move/project any selected objects/components to that plane, either directly or in specific coordinate modes / axis. Basically the point is to give a lot more freedome in you you flatten a surface over what's possible with the standard 'Make Planar' or scale to zero features already in Max.

msKonektus

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msKonektus is a 3ds max plugin (2017-2020) that allows you connecting vertices or particles using different geometry. You may know this kind of effect from Plexus plugin from After Effects.

msKonektus is fast and efficient. Provides you many different parameteres to customize your final effect. Works with geometry and particles (standard partcles, Particle Flow, tyFlow).

Checkout the videos below:

Octopus


UV Tools 3

miauu's Script Pack vol.2

PolySlicer for 3dsMax

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PolySlicer is a 3dsMax plugin for creating parametric furnitures in a few seconds.

PolySlicer provides all the workflow from creating slices to unwrapping for creating a complete cg model.
PolySlicer works tested and works with 3dsMax 2012 and all upper 3dsmax versions.
But it is always better to use this plugin in the newest 3dsmax version you have access.
PolySlicer doesn't create any data for a cnc machine. It only generates a model for cgi.
Features:

Slicer features:
PolySlicer slices the selected object in a few seconds.

read more

Placer

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Placer is a 3ds max script to help you to place objects on a suraface. In this Script you can pic the ground model ( the geometry on that you will transport the chosen objects ), select to turn on, or off the record the animation of your objects and Start the placement process.

Script category: “#todorScripts”.

You can downlod it from my website:

Procedural map creation

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A procedural project that allows you to create beautiful maps of regions (and any shapes) without modeling.

Just prepare three raster maps in the Photoshop program, put them in the project folder, open the project and that’s all! An after effects project is also included to make the compositing process easier for you. But you can use any software to edit the render.

Project created under redshift early version 2.5.xx. 3ds max 2017

read more

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