All this works by single hotkey.
Same supports Edit_Poly
Same supports Edit_Poly
Fast Architecture is a Maxscript that create a modern building structure, make your own design in real time, usefull to make cityscapes.
Oblong and Oblong Void is a pack of two 3ds Max primitives.
Change parameters in real time. Map coordinates. Separated materials ID.
Tool to create branching geometry from a series of splines.
The Download URL is for the free version.
Follow the Homepage URL for the full version.
Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.
Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version! Now supported VRay camera!!!
Works with two plugins Panda Directx Exporter and Xporter
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New v1.28
- support for scripts from Userscripts and 3dsMax Scripts folder
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Favorite Scripts it's a simple automatic menu.
It finds folders (categories) and scripts in specified location.
This MCG will clone on vertices of your emitter object. It will work with/without vert subobject selection and/or soft selection. With soft selection, it will auto scale the clone based on the feathering.
Yes I know it's ANOTHER cloner..but since I've been doing some exercises on MCG vertex stuff, seems a bit of a waste if I don't make something of it...
Ver 1.00.01: added Clone Step
Ver 1.01.00:
- fixed 1 unit offset off the surface
New v1.18
- support for all Bitmap Image Types
- Added Corona Normal Map selection
This is script to change bitmap load gamma in whole scene.
It can change gamma in all or selected bitmaps (by selected objects).
It helps to switch gamma in Normal Bump to prevent VRay render crash
( when merged models came with automatic gamma in Normal Map)
Normal Bump for VRay Render should be Override 1.0
VRay Normal Map - recomended - Override 1.0
Corona Normal Bump - recomended - Automatic
https://coronarenderer.freshdesk.com/support/solutions/articles/5000501663-how-to-use-normal-maps-
Apply by
Object selection - All, Selected only
Bitmap type - All, Normal Bump, VRay Normal Bump or Corona Normal Bump only
Deformation Cleaner is a modifier for 3ds Max that smooths arbitrary deformations of a model without smoothing the original detail. It can be used as a fast post correction step on top of any deformation.
The Quad Chamfer modifier produces all quad chamfers, unlike the normal 3ds Max chamfer which produces a lot of triangles and ngons.
Radial Symmetry is the first and only 3DS Max modifier which allows you to model radial structures and see the end result.
Form is a new modeling system for 3ds Max that allows to quickly and easily create models. It contains a Form modifier, a Form Sphere helper and a Form Tools script.
Tension Morpher is a modifier plugin for 3ds Max that quickly and easily adds realistic stretch and squash effects to parts of animated characters and objects. It also can be used to create wrinkles and preserve the volume on deforming meshes.
TurboReverse is a 3ds Max modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UVs.
It is the successor of Subdivision Reversion.
• It is now 100 times faster, being a native 3ds Max plugin, not a maxscript anymore.
• It has the ability to reverse just parts of your models based on your selection.
• It can reverse multiple iterations at a time
Quad Cap Pro is a modifier plugin for 3ds Max that fills borders and ngons with quad polygons unlike the normal cap tool which produces one big ngon.
Quad Cap Pro is the successor of the Quad Cap maxscript. It is now faster, has many more features and also it can cap ngons with an uneven number sides producing quads and a single triangle
Jiggle is a modifier plugin for 3ds Max that adds quickly and easily realistic jiggle motions to parts of animated characters and objects. It can simulate fat and muscle movements and skin sliding effects.
new version v0.52
- few fixes
- automatic relink for multiple Max files
- search and relink assets in multiple .mat (material library) files
Library Track / Relink... is similar to Bitmap Tracking / Resizing... .
Works with Multiple .MAX .MAT files without opening them. Dedicated to organize, collect or relink whole new model library or all projects after moving them to new location. Just few clicks and they ready to merge / open !