Group to EditablePoly
This script is intended to convert group into editable Poly.if you have multiple groups selected it will create multiple editable poly objects ( one editable Poly per group). It support nested groups...
View Articlemiauu's Modifiers' Gizmo Aligner
miauu's Modifiers' Gizmo Align allows you to quickly align the gizmo of the Symmetry and Slice modifiers by picking 3 points in the scene This a commercial script. You can find more information here.
View ArticleLesson 20 - 3DS Max - Total Beginners - Displace Modifier - Part 2
In this second video related to the Displace modifier, we will see how we can use a Bitmap or a Procedural map to control the strength of the pulling forces coming out from the Gizmo. We will also see...
View ArticleEVector
EVector is meticulously crafted software intended to facilitate the creation of 2D lines from 3D objects within 3ds Max. It adeptly projects your models, including groups, onto 2D splines, offering an...
View ArticleTurboTriSmooth
TurboTriSmooth is a modifier for 3ds Max that subdivides triangle meshes while producing smoother results and nicer topology than the standard TurboSmooth. It can be used on triangulated models, cloth,...
View ArticleLesson 19 - 3DS Max - Total Beginners - Displace Modifier - Part 1
This is a two-part tutorial, where we learn about a powerful modifier called Displace. This modifier creates a magnetic force that pulls the vertices, allowing us to achieve interesting topologies. We...
View ArticleGroup to EditablePoly
This script is intended to convert group into editable Poly.if you have multiple groups selected it will create multiple editable poly objects ( one editable Poly per group). It support nested groups...
View Articlemiauu's Modifiers' Gizmo Aligner
miauu's Modifiers' Gizmo Align allows you to quickly align the gizmo of the Symmetry and Slice modifiers by picking 3 points in the scene This a commercial script. You can find more information here.
View ArticleLesson 20 - 3DS Max - Total Beginners - Displace Modifier - Part 2
In this second video related to the Displace modifier, we will see how we can use a Bitmap or a Procedural map to control the strength of the pulling forces coming out from the Gizmo. We will also see...
View ArticleEVector
EVector is meticulously crafted software intended to facilitate the creation of 2D lines from 3D objects within 3ds Max. It adeptly projects your models, including groups, onto 2D splines, offering an...
View ArticleTurboTriSmooth
TurboTriSmooth is a modifier for 3ds Max that subdivides triangle meshes while producing smoother results and nicer topology than the standard TurboSmooth. It can be used on triangulated models, cloth,...
View ArticleCollaborative Copy Paste Update: Copy to Older Versions
The Cross-Computer & Local Copy-Paste script for 3ds Max, is designed to streamline your workflow and enhance productivity. This script allows you to easily copy and paste elements between scenes...
View ArticleGroup to EditablePoly
This script is intended to convert group into editable Poly.if you have multiple groups selected it will create multiple editable poly objects ( one editable Poly per group). It support nested groups...
View Articlemiauu's Modifiers' Gizmo Aligner
miauu's Modifiers' Gizmo Align allows you to quickly align the gizmo of the Symmetry and Slice modifiers by picking 3 points in the scene This a commercial script. You can find more information here.
View ArticleLesson 20 - 3DS Max - Total Beginners - Displace Modifier - Part 2
In this second video related to the Displace modifier, we will see how we can use a Bitmap or a Procedural map to control the strength of the pulling forces coming out from the Gizmo. We will also see...
View Article